Class LaneExploreResult
Represents an aggregated lane explore result container which
contains all entities for exactly one lane separated in forward and background direction
Inheritance
System.Object
LaneExploreResult
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Mars.Interfaces.Environments
Assembly: Mars.Interfaces.dll
Syntax
public sealed class LaneExploreResult
Properties
| Improve this Doc View SourceBackward
All
LaneObstacles
behind (less than) the outgoing exploration source
ordered by distance.
Element at index 0 is the nearest and so on.
Declaration
public IList<ISpatialGraphEntity> Backward { get; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.IList<ISpatialGraphEntity> |
Count
Gets the number of explored entities in this result set
Declaration
public int Count { get; }
Property Value
Type | Description |
---|---|
System.Int32 |
Forward
All
LaneObstacles
in front of or on the same position
as ('>=' greater or equal) the outgoing exploration source ordered by distance.
Element at index 0 is the nearest and so on.
Declaration
public IList<ISpatialGraphEntity> Forward { get; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.IList<ISpatialGraphEntity> |