• MARS Website
  • Core API
  • SmartOpenHamburg API
  • Model Components API
  • Common API
Show / Hide Table of Contents
  • Mars.Components
    • DependencyRegistrationModelling
  • Mars.Components.Agents
    • AbstractAgent
    • AbstractEntity
    • Agent
  • Mars.Components.Environments
    • AbstractEnvironment
    • AbstractGraphElement
    • AlwaysPassingNodeGuard
    • EntityLane<TEntity>
    • GeoEnvironment
    • GeoHashEnvironment<T>
    • IEnvironmentMediator
    • IModalChoiceResolver
    • PathHeuristics
    • SpatialEdge
    • SpatialGraphEntityExtensions
    • SpatialGraphEnvironment
    • SpatialGraphHelper
    • SpatialHashEnvironment<TEntity>
    • SpatialLane
    • SpatialNode
    • WorldIndexExtensions
  • Mars.Components.Environments.Cartesian
    • CartesianEnvironment<TEntity>
    • CollisionEnvironment<TCharacter, TObstacle>
    • CollisionKind
    • ConeExplorationView
    • ExplorationView
    • GeometryFactory
    • ICartesianEnvironment<TEntity>
    • ICharacter
    • ICollidable
    • ICollisionEnvironment<TCharacter, TObstacle>
    • IObstacle
    • IVisible
    • RayExplorationView
    • TrapezoidExploration
    • VisibilityKind
  • Mars.Components.Environments.Cartesian.Routing
    • CartesianRoutingService<TObstacle>
    • GeometryCoordinatesRoutingPointsGenerator
    • HomogenousRoutingPointsGenerator
    • IRoutingPointsGenerator
    • RandomRoutingPointsGenerator
    • SectionalRandomRoutingPointsGenerator
  • Mars.Components.Layers
    • AbstractActiveLayer
    • AbstractEnvelopedLayer
    • AbstractLayer
    • AbstractVectorFeature
    • AgentSchedulerLayer<TAgent, TLayer>
    • QuerySourceLoader
    • RasterLayer
    • SchedulerEntry
    • SchedulerLayer
    • VectorFeature
    • VectorLayer
    • VectorLayer<T>
    • VectorLayerHelper
  • Mars.Components.Layers.Temporal
    • IQueryFieldProvider
    • ITemporalObjectCatalog
    • ITemporalObjectIterator
    • TemporalCatalogFeature<TKey>
    • TemporalFeatureKind
    • TemporalMetadataLoader
  • Mars.Components.Services
    • AgentManager
  • Mars.Components.Services.Explorations
    • BoltzmannExploration
    • EpsilonGreedyExploration
    • IExplorationPolicy
    • RouletteWheelExploration
    • TabuSearchExploration
  • Mars.Components.Services.Learning
    • InfiniteQLearning
    • QLearning
    • Sarsa
  • Mars.Components.Services.Planning
    • ActionPlanResult
    • GoapAction
    • GoapAgentStates
    • GoapGoal
    • GoapPlanner
    • GoapStateKey<T>
    • GoapStateProperty
    • GoapStateProperty<TElement>
    • IGoapAction
    • IGoapAgentStates
    • IGoapGoal
    • IGoapPlanner
    • IGoapStateKey
    • StatesCommons
  • Mars.Components.Services.Planning.ActionCommons
    • AllGoalsSatisfiedAction
    • NoGoalReachableAction
  • Mars.Components.Starter
    • Command
    • CommandArgumentContainer
    • CommandParser
    • CommandSet
    • HelpCommand
    • Option
    • OptionContext
    • OptionException
    • OptionSet
    • OptionValueCollection
    • OptionValueType
    • SimulationStarter
  • Mars.Components.Starter.Exceptions
    • SimulationStartupException
  • Mars.Interfaces
    • IModelObject
    • ISimulationContainer
    • ISimulationContext
    • ISimulationModule
    • ISimulationState
    • IStepExecutionContext
    • SimulationContext
    • SimulationContext.WorkflowStateType
    • StepExecutionContext
  • Mars.Interfaces.Agents
    • IAgent
    • IAgent<TLayer>
    • IEntity
    • IMarsDslAgent
    • IModalCapabilitiesAgent
    • ISpatialGraphEntity
    • ITickClient
  • Mars.Interfaces.Annotations
    • ActiveConstructor
    • PropertyDescription
  • Mars.Interfaces.Data
    • AbstractDomainData
    • GeometryData
    • IDomainData
    • IGeometryData
    • IIdentifiableData
    • IMarsFeature
    • IRasterBandData
    • ISource
    • IStringData
    • IStringStructuredData
    • IStructuredData
    • IStructuredDataGeometry
    • IValueData
    • LayerInitData
    • RasterBandData
    • StringDataDto
    • StructuredData
    • VectorStructuredData
  • Mars.Interfaces.Environments
    • BoundingBox
    • DirectionType
    • EdgeExploreResult
    • EdgeStop
    • ExploreDirection
    • GeoPositionExtension
    • HighwayType
    • IEdge<TEdge, TNode>
    • IEntityLane<TEntity>
    • IEnvironment
    • IEnvironment<TEntity>
    • IGeoGridEnvironment<T>
    • IGraphEntity
    • IGraphEnvironment<TEdge, TNode>
    • INode<TEdge, TNode>
    • INodeGuard
    • IPositionable
    • IRoutePlanner
    • ISpatialEdge
    • ISpatialGraphEnvironment
    • ISpatialLane
    • ISpatialNode
    • LaneExploreResult
    • ModalChoice
    • MultimodalRoute
    • NodeIntegrationKind
    • Position
    • Route
    • RouteStop
    • Size
    • SpatialGraphExploreResult
    • SpatialModalityType
    • TrafficLightPhase
  • Mars.Interfaces.Layers
    • FinallySimulationStep
    • IChangingLayer
    • IDataContainer
    • IDataLayer
    • IDataSet
    • IEnvelopDataLayer
    • ILayer
    • IMarsDslLayer
    • IModalChoiceConsumer
    • InitSimulationStep
    • INotifyChangedSource<T>
    • IRaster<TValue>
    • IRasterLayer
    • ISteppedActiveLayer
    • IVectorFeature
    • IVectorLayer
    • IVectorLayer<T>
    • IVectorNode<TEntity>
    • RegisterAgent
    • UnregisterAgent
  • Mars.Interfaces.Model
    • ActiveTypeMapping
    • AgentMapping
    • AgentType
    • ConstructorType
    • ContainsOperator
    • DataContainer
    • DataType
    • EntityMapping
    • EntityType
    • Execution
    • FeatureType
    • Globals
    • IdentifiableElement
    • IndividualMapping
    • Input
    • InputConfiguration
    • LayerMapping
    • LayerType
    • ModelDescription
    • ModelElement
    • ObjectType
    • Output
    • OutputConfiguration
    • OutputFilter
    • OutputKind
    • OutputTargetType
    • ParameterMapping
    • Processing
    • ProcessingConfiguration
    • ProcessingTargetType
    • PropertyType
    • SimulationConfig
    • TimeSpanUnit
    • TimeSpanUnitExtensions
    • TypeElement
    • TypeMapping
  • Mars.Interfaces.Model.Converters
    • CultureConverter
    • SerializationTypeConverter
    • TimeSpanUnitConverter
  • Mars.Interfaces.Model.Exceptions
    • InvalidTypeException
    • MissingTypeException
  • Mars.Interfaces.Model.Options
    • AbstractEndpointOptions
    • AbstractFileOptions
    • AbstractOptions
    • AscOptions
    • CsvOptions
    • GeoJsonOptions
    • MongoOptions
    • MqttOptions
    • PostgresSqlOptions
    • RedisOptions
    • RelationalEndpointOptions
    • SerializationType
    • SocketOutputOptions
    • SpatialGraphOptions
    • SqLiteOptions
    • TripsOptions

Class SimulationContext

Represents a simulation context object keeping all relevant information's about the simulation execution itself.
Inheritance
System.Object
SimulationContext
SimulationWorkflowState
Implements
ISimulationContext
ISimulationState
System.IDisposable
Inherited Members
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Mars.Interfaces
Assembly: Mars.Interfaces.dll
Syntax
public class SimulationContext : ISimulationContext, ISimulationState, IDisposable
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.

Constructors

| Improve this Doc View Source

SimulationContext(Int64)

Create a simple simulation context, which is not realtime related.
Declaration
public SimulationContext(long startStep = 0L)
Parameters
Type Name Description
System.Int64 startStep
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

SimulationContext(TimeSpan, DateTime, Nullable<DateTime>)

Create a simulation context with realtime settings
Declaration
public SimulationContext(TimeSpan oneTickTimeSpan, DateTime startTimePoint = default(DateTime), DateTime? endTimePoint = null)
Parameters
Type Name Description
System.TimeSpan oneTickTimeSpan
System.DateTime startTimePoint
System.Nullable<System.DateTime> endTimePoint
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.

Fields

| Improve this Doc View Source

Id

The identifier of this state
Declaration
[JsonIgnore]
public readonly Guid Id
Field Value
Type Description
System.Guid
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

RestartAt

State where to restart the simulation lifecycle or null if no restart is requested
Declaration
[JsonIgnore]
public long? RestartAt
Field Value
Type Description
System.Nullable<System.Int64>
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.

Properties

| Improve this Doc View Source

Active

Indicates the active or inactive state of the simulation workflow loop
Declaration
public bool Active { get; set; }
Property Value
Type Description
System.Boolean
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

CurrentStep

Currently logical simulation step that is used
Declaration
public long CurrentStep { get; set; }
Property Value
Type Description
System.Int64
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

CurrentTick

Currently simulation system tick of the workflow
Declaration
public long CurrentTick { get; set; }
Property Value
Type Description
System.Int64
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

CurrentTimePoint

Realtime time point of the currently executed step
Declaration
public DateTime? CurrentTimePoint { get; set; }
Property Value
Type Description
System.Nullable<System.DateTime>
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

EndTimePoint

Gets the ending realtime for the last executed simulation tick.
Declaration
public DateTime? EndTimePoint { get; }
Property Value
Type Description
System.Nullable<System.DateTime>
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

InputWatch

Gets the stopwatch, used to measure the duration of the initialization phase, for each agent, entity and layer together.
Declaration
public Stopwatch InputWatch { get; }
Property Value
Type Description
System.Diagnostics.Stopwatch
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

IsAborted

Indicates whether the simulation was aborted
Declaration
public bool IsAborted { get; set; }
Property Value
Type Description
System.Boolean
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

IsFinished

Indicates whether the simulation run is finished
Declaration
public bool IsFinished { get; set; }
Property Value
Type Description
System.Boolean
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

IsInitialized

Indicates whether the simulation run was prepared for the first step
Declaration
public bool IsInitialized { get; set; }
Property Value
Type Description
System.Boolean
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

IsPaused

Indicates whether the simulation was paused
Declaration
public bool IsPaused { get; set; }
Property Value
Type Description
System.Boolean
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

IsPausedCompleted

Indicates whether the paused simulation state is already finished.
Declaration
[JsonIgnore]
public bool IsPausedCompleted { get; set; }
Property Value
Type Description
System.Boolean
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

IsPrepared

Indicates whether the simulation was prepared and the initial tick=0 was persisted.
Declaration
[JsonIgnore]
public bool IsPrepared { get; set; }
Property Value
Type Description
System.Boolean
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

IsTimeReferenced

Determines whether the simulation is executed with a reference to time or not
Declaration
public bool IsTimeReferenced { get; }
Property Value
Type Description
System.Boolean
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

Iterations

The count of successful executed steps
Declaration
public long Iterations { get; set; }
Property Value
Type Description
System.Int64
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

LastDateTime

The last successfully executed model time point
Declaration
public DateTime? LastDateTime { get; set; }
Property Value
Type Description
System.Nullable<System.DateTime>
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

LastPauseDateTime

The time point for realtime execution where the a pause of the loop was received or null if no pause was ever received
Declaration
public DateTime? LastPauseDateTime { get; set; }
Property Value
Type Description
System.Nullable<System.DateTime>
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

LastPauseStep

The real simulation step where the pause command was received or null if no pause was ever received
Declaration
public long? LastPauseStep { get; set; }
Property Value
Type Description
System.Nullable<System.Int64>
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

LastPauseTick

The simulation system tick where the pause command was received or null if no pause was ever received
Declaration
public long? LastPauseTick { get; set; }
Property Value
Type Description
System.Nullable<System.Int64>
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

LastStep

The successfully executed model step or null if no step was executed
Declaration
public long? LastStep { get; set; }
Property Value
Type Description
System.Nullable<System.Int64>
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

LastTick

The successfully executed system tick beginning at 0 or null if no system tick was executed
Declaration
public long? LastTick { get; set; }
Property Value
Type Description
System.Nullable<System.Int64>
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

MaxTicks

Gets or sets the maximum amount of ticks, when a simulation time-range is specified.
Declaration
public long MaxTicks { get; set; }
Property Value
Type Description
System.Int64
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

Meanwhile

Gets the global accessible realtime timespan of this scenario, describing how long the simulation world lasted so far.
Declaration
[JsonIgnore]
public TimeSpan? Meanwhile { get; }
Property Value
Type Description
System.Nullable<System.TimeSpan>
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

OneTickTimeSpan

Gets the global accessible time delta interval for realtime scenarios.
Declaration
public TimeSpan? OneTickTimeSpan { get; }
Property Value
Type Description
System.Nullable<System.TimeSpan>
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

OutputWatch

Gets the stopwatch, used to measure the duration when processing or checking for simulation output.
Declaration
public Stopwatch OutputWatch { get; }
Property Value
Type Description
System.Diagnostics.Stopwatch
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

ProgressInPercentage

Gets the current percentage progress of the simulation execution comparing with MaxTicks.
Declaration
public double ProgressInPercentage { get; }
Property Value
Type Description
System.Double
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

RestartFlag

Indicates a restart of the simulation workflow, the workflow itself is active furthermore
Declaration
public bool RestartFlag { get; set; }
Property Value
Type Description
System.Boolean
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

ResumeFlag

Indicates that the simulation shall be resumed from the last paused simulation step
Declaration
public bool ResumeFlag { get; set; }
Property Value
Type Description
System.Boolean
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

Start2020InSeconds

Generates a simulation context that start on 01-01-2020 and has a delta t of 1 second
Declaration
public static SimulationContext Start2020InSeconds { get; }
Property Value
Type Description
SimulationContext
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

StartStep

Gets or sets the optional start step for step-based execution.
Declaration
public long StartStep { get; set; }
Property Value
Type Description
System.Int64
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

StartTimePoint

Gets the initializing realtime for simulation tick 0.
Declaration
public DateTime? StartTimePoint { get; }
Property Value
Type Description
System.Nullable<System.DateTime>
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

State

Represents a simulation context object keeping all relevant information's about the simulation execution itself.
Declaration
public SimulationContext.WorkflowStateType State { get; set; }
Property Value
Type Description
SimulationContext.WorkflowStateType
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

StepFlag

Indicates whether a simulation step shall be calculated
Declaration
public bool StepFlag { get; set; }
Property Value
Type Description
System.Boolean
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

TickWatch

Gets the stopwatch, used to measure the duration of each pre-, main- and post-tick and thus the raw simulation computing time.
Declaration
public Stopwatch TickWatch { get; }
Property Value
Type Description
System.Diagnostics.Stopwatch
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.

Methods

| Improve this Doc View Source

Dispose()

Represents a simulation context object keeping all relevant information's about the simulation execution itself.
Declaration
public void Dispose()
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

Equals(Object)

Represents a simulation context object keeping all relevant information's about the simulation execution itself.
Declaration
public override bool Equals(object obj)
Parameters
Type Name Description
System.Object obj
Returns
Type Description
System.Boolean
Overrides
System.Object.Equals(System.Object)
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

GetHashCode()

Represents a simulation context object keeping all relevant information's about the simulation execution itself.
Declaration
public override int GetHashCode()
Returns
Type Description
System.Int32
Overrides
System.Object.GetHashCode()
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

SetTick(Int32, Int32)

Sets the current step context to the specified one.
Declaration
public void SetTick(int tick, int delta = 1)
Parameters
Type Name Description
System.Int32 tick The ticks to set for.
System.Int32 delta The delta timespan of the logical time.
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.
| Improve this Doc View Source

UpdateStep(Int32, Int32)

Updates the clock with the system execution tick by 1, the simulation step by deltaT and the current realtime point by OneTickTimeSpan by one simulation tick.
Declaration
public void UpdateStep(int delta = 1, int steps = 1)
Parameters
Type Name Description
System.Int32 delta The logical delta step for move forward in time.
System.Int32 steps The amount of steps to update for.
Remarks
The context provides the current simulation tick, step and realtime if set as well as delegates which are invoked to provide an (in tick) initialize process with thread-specific information's (StepExecutionContext.

Implements

ISimulationContext
ISimulationState
System.IDisposable

Extension Methods

Serializer.Save<T>(T, out Byte[], SerializerCompression)
Serializer.Save<T>(T, Stream, SerializerCompression)
Serializer.Save<T>(T, BinaryFormatter, Stream, SerializerCompression)
Serializer.Save<T>(T, String, SerializerCompression)
Serializer.Save<T>(T, String)
Matrix.Concatenate<T>(T, T[])
Matrix.Replace<T>(T, Object, Object)
DomainDataImporter.Import(Object, InputConfiguration)
ObjectSerialize.Serialize(Object)
Matrix.IsEqual(Object, Object, Decimal, Decimal)
  • Improve this Doc
  • View Source
In This Article
Back to top Copyright © MARS GROUP. HAW Hamburg