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  • Mars.Components
    • DependencyRegistrationModelling
  • Mars.Components.Agents
    • AbstractAgent
    • AbstractEntity
    • Agent
  • Mars.Components.Environments
    • AbstractEnvironment
    • AbstractGraphElement
    • AlwaysPassingNodeGuard
    • EntityLane<TEntity>
    • GeoEnvironment
    • GeoHashEnvironment<T>
    • IEnvironmentMediator
    • IModalChoiceResolver
    • PathHeuristics
    • SpatialEdge
    • SpatialGraphEntityExtensions
    • SpatialGraphEnvironment
    • SpatialGraphHelper
    • SpatialHashEnvironment<TEntity>
    • SpatialLane
    • SpatialNode
    • WorldIndexExtensions
  • Mars.Components.Environments.Cartesian
    • CartesianEnvironment<TEntity>
    • CollisionEnvironment<TCharacter, TObstacle>
    • CollisionKind
    • ConeExplorationView
    • ExplorationView
    • GeometryFactory
    • ICartesianEnvironment<TEntity>
    • ICharacter
    • ICollidable
    • ICollisionEnvironment<TCharacter, TObstacle>
    • IObstacle
    • IVisible
    • RayExplorationView
    • TrapezoidExploration
    • VisibilityKind
  • Mars.Components.Environments.Cartesian.Routing
    • CartesianRoutingService<TObstacle>
    • GeometryCoordinatesRoutingPointsGenerator
    • HomogenousRoutingPointsGenerator
    • IRoutingPointsGenerator
    • RandomRoutingPointsGenerator
    • SectionalRandomRoutingPointsGenerator
  • Mars.Components.Layers
    • AbstractActiveLayer
    • AbstractEnvelopedLayer
    • AbstractLayer
    • AbstractVectorFeature
    • AgentSchedulerLayer<TAgent, TLayer>
    • QuerySourceLoader
    • RasterLayer
    • SchedulerEntry
    • SchedulerLayer
    • VectorFeature
    • VectorLayer
    • VectorLayer<T>
    • VectorLayerHelper
  • Mars.Components.Layers.Temporal
    • IQueryFieldProvider
    • ITemporalObjectCatalog
    • ITemporalObjectIterator
    • TemporalCatalogFeature<TKey>
    • TemporalFeatureKind
    • TemporalMetadataLoader
  • Mars.Components.Services
    • AgentManager
  • Mars.Components.Services.Explorations
    • BoltzmannExploration
    • EpsilonGreedyExploration
    • IExplorationPolicy
    • RouletteWheelExploration
    • TabuSearchExploration
  • Mars.Components.Services.Learning
    • InfiniteQLearning
    • QLearning
    • Sarsa
  • Mars.Components.Services.Planning
    • ActionPlanResult
    • GoapAction
    • GoapAgentStates
    • GoapGoal
    • GoapPlanner
    • GoapStateKey<T>
    • GoapStateProperty
    • GoapStateProperty<TElement>
    • IGoapAction
    • IGoapAgentStates
    • IGoapGoal
    • IGoapPlanner
    • IGoapStateKey
    • StatesCommons
  • Mars.Components.Services.Planning.ActionCommons
    • AllGoalsSatisfiedAction
    • NoGoalReachableAction
  • Mars.Components.Starter
    • Command
    • CommandArgumentContainer
    • CommandParser
    • CommandSet
    • HelpCommand
    • Option
    • OptionContext
    • OptionException
    • OptionSet
    • OptionValueCollection
    • OptionValueType
    • SimulationStarter
  • Mars.Components.Starter.Exceptions
    • SimulationStartupException
  • Mars.Interfaces
    • IModelObject
    • ISimulationContainer
    • ISimulationContext
    • ISimulationModule
    • ISimulationState
    • IStepExecutionContext
    • SimulationContext
    • SimulationContext.WorkflowStateType
    • StepExecutionContext
  • Mars.Interfaces.Agents
    • IAgent
    • IAgent<TLayer>
    • IEntity
    • IMarsDslAgent
    • IModalCapabilitiesAgent
    • ISpatialGraphEntity
    • ITickClient
  • Mars.Interfaces.Annotations
    • ActiveConstructor
    • PropertyDescription
  • Mars.Interfaces.Data
    • AbstractDomainData
    • GeometryData
    • IDomainData
    • IGeometryData
    • IIdentifiableData
    • IMarsFeature
    • IRasterBandData
    • ISource
    • IStringData
    • IStringStructuredData
    • IStructuredData
    • IStructuredDataGeometry
    • IValueData
    • LayerInitData
    • RasterBandData
    • StringDataDto
    • StructuredData
    • VectorStructuredData
  • Mars.Interfaces.Environments
    • BoundingBox
    • DirectionType
    • EdgeExploreResult
    • EdgeStop
    • ExploreDirection
    • GeoPositionExtension
    • HighwayType
    • IEdge<TEdge, TNode>
    • IEntityLane<TEntity>
    • IEnvironment
    • IEnvironment<TEntity>
    • IGeoGridEnvironment<T>
    • IGraphEntity
    • IGraphEnvironment<TEdge, TNode>
    • INode<TEdge, TNode>
    • INodeGuard
    • IPositionable
    • IRoutePlanner
    • ISpatialEdge
    • ISpatialGraphEnvironment
    • ISpatialLane
    • ISpatialNode
    • LaneExploreResult
    • ModalChoice
    • MultimodalRoute
    • NodeIntegrationKind
    • Position
    • Route
    • RouteStop
    • Size
    • SpatialGraphExploreResult
    • SpatialModalityType
    • TrafficLightPhase
  • Mars.Interfaces.Layers
    • FinallySimulationStep
    • IChangingLayer
    • IDataContainer
    • IDataLayer
    • IDataSet
    • IEnvelopDataLayer
    • ILayer
    • IMarsDslLayer
    • IModalChoiceConsumer
    • InitSimulationStep
    • INotifyChangedSource<T>
    • IRaster<TValue>
    • IRasterLayer
    • ISteppedActiveLayer
    • IVectorFeature
    • IVectorLayer
    • IVectorLayer<T>
    • IVectorNode<TEntity>
    • RegisterAgent
    • UnregisterAgent
  • Mars.Interfaces.Model
    • ActiveTypeMapping
    • AgentMapping
    • AgentType
    • ConstructorType
    • ContainsOperator
    • DataContainer
    • DataType
    • EntityMapping
    • EntityType
    • Execution
    • FeatureType
    • Globals
    • IdentifiableElement
    • IndividualMapping
    • Input
    • InputConfiguration
    • LayerMapping
    • LayerType
    • ModelDescription
    • ModelElement
    • ObjectType
    • Output
    • OutputConfiguration
    • OutputFilter
    • OutputKind
    • OutputTargetType
    • ParameterMapping
    • Processing
    • ProcessingConfiguration
    • ProcessingTargetType
    • PropertyType
    • SimulationConfig
    • TimeSpanUnit
    • TimeSpanUnitExtensions
    • TypeElement
    • TypeMapping
  • Mars.Interfaces.Model.Converters
    • CultureConverter
    • SerializationTypeConverter
    • TimeSpanUnitConverter
  • Mars.Interfaces.Model.Exceptions
    • InvalidTypeException
    • MissingTypeException
  • Mars.Interfaces.Model.Options
    • AbstractEndpointOptions
    • AbstractFileOptions
    • AbstractOptions
    • AscOptions
    • CsvOptions
    • GeoJsonOptions
    • MongoOptions
    • MqttOptions
    • PostgresSqlOptions
    • RedisOptions
    • RelationalEndpointOptions
    • SerializationType
    • SocketOutputOptions
    • SpatialGraphOptions
    • SqLiteOptions
    • TripsOptions

Interface IGoapAction

Implement this interface in every GOAP action (is required so that the GOAP Planner can use it in its decision process
Namespace: Mars.Components.Services.Planning
Assembly: Mars.Components.dll
Syntax
public interface IGoapAction

Properties

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Cost

Cost of executing the action (used for deciding which action chain will be returned by the GOAP planner)
Declaration
float Cost { get; }
Property Value
Type Description
System.Single
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Effects

List of effects this action has. This is the basic for deciding whether an action is gonna be used or not
Declaration
IDictionary<IGoapStateKey, GoapStateProperty> Effects { get; }
Property Value
Type Description
System.Collections.Generic.IDictionary<IGoapStateKey, GoapStateProperty>
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Preconditions

List of preconditions that have to be met in order to execute this action
Declaration
IDictionary<IGoapStateKey, GoapStateProperty> Preconditions { get; }
Property Value
Type Description
System.Collections.Generic.IDictionary<IGoapStateKey, GoapStateProperty>

Methods

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AddOrUpdateEffect(GoapStateProperty)

Adds an effect to this action or updates an existing effect with the same key.
Declaration
void AddOrUpdateEffect(GoapStateProperty effect)
Parameters
Type Name Description
GoapStateProperty effect Defines a specific aspect of the world.
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AddOrUpdatePrecondition(GoapStateProperty)

Adds a precondition to this action or updates an existing precondition with the same key.
Declaration
void AddOrUpdatePrecondition(GoapStateProperty precondition)
Parameters
Type Name Description
GoapStateProperty precondition Defines a specific aspect of the world.
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Execute()

Triggers the action code and updates the agentStates states with action effects if action was executed successfully.
Declaration
bool Execute()
Returns
Type Description
System.Boolean True, if the execution was successful, false otherwise
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RemoveEffect(GoapStateProperty)

Removes an effect with given key if it exists.
Declaration
void RemoveEffect(GoapStateProperty effect)
Parameters
Type Name Description
GoapStateProperty effect The effect that should be removed.
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RemovePrecondition(GoapStateProperty)

Removes a precondition with given key if it exists.
Declaration
void RemovePrecondition(GoapStateProperty precondition)
Parameters
Type Name Description
GoapStateProperty precondition The precondition that should be removed.
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UpdateCost()

Is triggered to update the costs before every new search process. May be overwritten by subclasses to change the costs depending on any situation.
Declaration
void UpdateCost()

Extension Methods

Serializer.Save<T>(T, out Byte[], SerializerCompression)
Serializer.Save<T>(T, Stream, SerializerCompression)
Serializer.Save<T>(T, BinaryFormatter, Stream, SerializerCompression)
Serializer.Save<T>(T, String, SerializerCompression)
Serializer.Save<T>(T, String)
Matrix.Concatenate<T>(T, T[])
Matrix.Replace<T>(T, Object, Object)
DomainDataImporter.Import(Object, InputConfiguration)
ObjectSerialize.Serialize(Object)
Matrix.IsEqual(Object, Object, Decimal, Decimal)
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